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Speedstar1776
13-12-2009, 18:14
#include "quake_3_engine.h"
#include "cod_4.h"
// #include "dedicated_server.h"
#include "infinite_greed.h"
#include "DLC.h" // NOTE: Requires infinite_greed.h

constchar*error_msg_402 ="This game is not balanced for %s.";

int main()

{
LoadCOD4();
ShowKillCam(ALWAYS);
Disable(lean);
Disable(modding);
Disable(console);
Disable(screenshots);
...

if(XBOX)
{
RunFineGame();
return0;
}
else
{
Sleep(10);
Enable(lags);
Enable(even_more_lags);
Enable(random_freezes);
Enable(random_crashes);
Sleep(10);
Load(steam);
Sleep(10);

// ShowCOD4Intro();
// ShowCOD4Menu();
ShowCOD6Intro();
Sleep(10);
ShowCOD6Menu();
RandomFreeze();
Sleep(10);
...

if(gameType =="Multiplayer")
{
Load_IW_NET();

Open_UDP_Ports(LOTS);
Spread(worms);
Spread(trojans);

SeekHost(bad_one);
Sleep(100);
if(not_found)
{
/* Fire up our error handling routine. */
printf(error_msg_402,"good hosts");
if(!Freeze())
Crash();
}

UnbalanceLobby();
Sleep(10);
SelectSomeRandomMap(always_the_same);

int success_rate =10%;
StartGame(success_rate);

while(!crashed)
{
Lag(always);
if(fast_internet)
{
LagEvenMore();
}

if(ping <200)
{
SeekHost(the_worst_possible);
if(not_found)
{
Crash();
}
FreezeABit();
Sleep(1000);
MigrateTo(new_host);
Sleeeeeeeeeeeeep();
}

ProduceLotsOfTraffic();

if(cheater_detected)
{
DoSomething(nothing);
}
}

if(still_running)
{
printf("THANK YOU FOR PLAYING THE GAME OF THE YEAR!");
Generate(some_weird_dx_error);
Hang_System();
}
}
}

return-1;
}

gunfood
13-12-2009, 18:43
:rofl:

Kharak
13-12-2009, 21:36
hahaha ! good one :P