catziggy
22-08-2007, 13:17
I have seen threads on other forums about Timeless admins who kick Commanders because they move the titan somewhere stupid or not at all.
Heres proof why commanders should get with the flow and move the titan as close to the centre of the battlefield as soon as possible. Sadly i joined at the end of the game so wasn't able to prevent this going on.
In an average Titan game scores of over 100 are possible EASILY because.
1. Titan gunners get lots of kills. Likewise people can shoot titan guns and get their pins and likewise people can repair titan guns and get points.
2. You can pod to ANY silo. Spawn on the titan, pod down straight away. No need to wait or risk travelling in jeeps etc. This makes for a furious game to try to win the silos. Kill one guy and next thing he lands on your head. Respawn in the titan, pod down and land on his. (Dodge the titan gun bombardment as well) This makes for lots of kills and silo captures.
MOST IMPORTANT
3. You can pod from one titan to another. Loads of titan fights. 2 Points for an attacker if they kill 2 points for a defender if they kill.
This is the way Titan games should be. Manic if you want it, slower if your not able to have lightning reflexes. Timeless servers offer everyone equal oppurtunities to get their scores up.
Image 1 is the position of the EU titan DOH
Image 2 shows the state of play i.e. EU losing badly PAc have and hold all silos. Note the PAC commander wisely stayed central so his team could cover all the silos and pod to them.
Image 3 is the scores. Look how measly they are. Nobody got a high score that game.
If you see people moan about Timeless admins kicking commanders who act like this tell them about this thread please :)
Heres proof why commanders should get with the flow and move the titan as close to the centre of the battlefield as soon as possible. Sadly i joined at the end of the game so wasn't able to prevent this going on.
In an average Titan game scores of over 100 are possible EASILY because.
1. Titan gunners get lots of kills. Likewise people can shoot titan guns and get their pins and likewise people can repair titan guns and get points.
2. You can pod to ANY silo. Spawn on the titan, pod down straight away. No need to wait or risk travelling in jeeps etc. This makes for a furious game to try to win the silos. Kill one guy and next thing he lands on your head. Respawn in the titan, pod down and land on his. (Dodge the titan gun bombardment as well) This makes for lots of kills and silo captures.
MOST IMPORTANT
3. You can pod from one titan to another. Loads of titan fights. 2 Points for an attacker if they kill 2 points for a defender if they kill.
This is the way Titan games should be. Manic if you want it, slower if your not able to have lightning reflexes. Timeless servers offer everyone equal oppurtunities to get their scores up.
Image 1 is the position of the EU titan DOH
Image 2 shows the state of play i.e. EU losing badly PAc have and hold all silos. Note the PAC commander wisely stayed central so his team could cover all the silos and pod to them.
Image 3 is the scores. Look how measly they are. Nobody got a high score that game.
If you see people moan about Timeless admins kicking commanders who act like this tell them about this thread please :)